Legendary games developer Ron Gilbert tells us why he’s thankful for Photoshop and unlimited memory as he wraps up development on the crowdfunded retro adventure title
Read More »Ron Gilbert wants to buy Monkey Island and Maniac Mansion back from Disney
Veteran developer says he will “pay real actual money” to reclaim his classic IP
Read More »“We didn’t know what was possible until we tried it”: The early days of LucasArts, Part Two
Our interview with Noah Falstein continues as he discusses the impact of LucasArts alumni, initial concepts for The Dig and Ron Gilbert's Monkey Island plans
Read More »GDC to discuss adventure games history in LucasArts post-mortem
Panel session will seek to discover what mix of creativity and business shaped this early success story
Read More »“Not making Star Wars games was a godsend”: The early days of LucasArts, Part One
Former LucasArts employee Noah Falstein discusses the iconic studio's atmosphere, its first successes and the support it received from George Lucas
Read More »Ron Gilbert saddened by LucasArts closure
'I would not be who I am today without Lucasfilm Games'
Read More »Ron Gilbert leaves Double Fine
Monkey Island creator sets sail for new adventures on iOS
Read More »Telltale Games on adventure games and episodic content
Dan Connors talks adventures in episodic gaming
Read More »Schafer hints at Double Fine iPhone output
Studio set to try 'everything', says Monkey Island legend
Read More »Ron Gilbert leaves Hothead Games
Monkey Island creator cites end of work on DeathSpank as reason for moving on
Read More »
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