Cherry picked advice to help you reach the next level in your career – this month, Sumo Digital Nottingham’s Sarah Longthorne tells us more about the many different paths that can lead to narrative design and how you can create your own opportunities
Read More »A British horror story: Supermassive on how Until Dawn shaped The Dark Pictures Anthology
We talk to Supermassive CEO Pete Samuels about how to deal with crunch when you plan to release a game every six months and how Until Dawn impacted The Dark Pictures Anthology
Read More »Interior Night is a new London based studio with a narrative focus
Ex-Sony developers turn indie in an attempt to bring mainstream TV audiences into games
Read More »Analysis: Working the Narrative
Narrative design is an important part of any creative endeavour. Game projects will often use writers and narrative designers towards the end of a project but the role can do so much more. Sean Cleaver finds out what narrative means for game development employment opportunities
Read More »Oculus swipes an Emmy for VR animation Henry
Project becomes first virtual reality movie Outstanding Original Interactive Program to win an Emmy
Read More »Dontnod CEO dismisses Telltale comparisons, reinforces commitment to original IP
Co-founder Oskar Guilbert adds that Life is Strange developer has no plans to open another studio following partnership with Dontnod Eleven
Read More »True role-playing: How PC/mobile cross-platform RPG Eon Altar gives each player an agenda
We speak to Flying Helmet Games' Joey Wiggs about his team's ambitious new take on narrative design
Read More »Pixar’s six tips for telling better stories in games
Toy Story and Monsters Inc story writer Matthew Luhn shared his advice from more than two decades at the film studio with devs at GDC Europe
Read More »The MCV & Develop Podcast: Writing for games, with Rhianna Pratchett and Ed Fear
The scribes behind Tomb Raider, Mirror's Edge, Overload, Heavenstrike Rivals, Hatoful Boyfriend and more discuss advances in video game storytelling
Read More »Failbetter announces first results of Fundbetter publishing initiative
Five PC and mobile titles focused on narrative with budgets of between £2,000 and £20,000 to be supported by Sunless Sea studio
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