There’s little more satisfying in a racing title than the realistic gurgle of an engine. AudioGaming CEO Amaury La Burthe puts the pedal to the metal in pursuit of procedurally-generated engine noise
Read More »Random mechanics and the art of being predictably unpredictable
The creators of XCOM 2, The Binding of Isaac, Enter the Gungeon and The Swindle reveal how procedural generation and random gameplay elements can be used to build timeless titles
Read More »One-man studio making procedural Zelda-style title Songbringer
Crowdfunding campaign begins for randomly generated open world RPG
Read More »VIDEO: Reflections’ experimental team reveals Grow Home
Newcastle studio releasing procedurally generated vertical exploration title next month
Read More »Watch Hello Games’ procedurally generated No Man’s Sky in action
First video footage of Joe Danger studio's ambitious sci-fi exploration game
Read More »Mixamo integrates with Unity Asset Store
Online animation service furthers ties with popular game engine
Read More »CityEngine now Mac, Windows x64 compatible
Procedural city generator also gets performance enhancements
Read More »Acony snaps up ProFX
Independent dev studio to use Allegorithmicâ??s advanced procedural texturing tool ProFX in upcoming MMO Parabellum
Read More »Procedural builds new CityEngine
New version adds OpenStreetMap import, Google Earth export
Read More »Allegorithmic unveils new version of ProFX
SIGGRAPH 07: V2.6 of procedural generated texture kit boast Pixel Shader upgrade
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