The level of piracy endured on PSP has rendered it an obsolete platform for developers, according to the developer behind the upcoming God of War: Ghost of Sparta. Speaking to VG247 creative director Ru Weerasuriya said of piracy that: I’m not very familiar with how it is on the DS, …
Read More »Ready at Dawn layoffs â??the woes of independenceâ??
Studio confirms thirteen staff have left the group
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Latest tech pairing sees popular SCM tied to tech's asset system
Read More »Ready At Dawn Engine to integrate Maya
â??The time for hard-to-learn, hard-to-use proprietary editing environments is overâ?
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Jonathan Nagel to head up new sales group for Ready At Dawn Engine
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US independent outfit explains how its middleware offering stands out...
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Studio president Didier Malenfant reveals expansion plans
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Developer â??tired of PC engines shoe-horned into consolesâ??
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GoW: Chains of Olympus and Daxter developer to use texturing middleware for next-gen debut
Read More »God of War lines up for PSP power boost
Fans of Sony’s mythical warrior Kratos will be delighted to learn that developer Ready at Dawn will be taking advantage of the extra 20 per cent of processing power that was unlocked in the PSP’s CPU in a firmware update last month. Previously the CPU was capped at 266Mhz, presumably …
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