Aardvark Swift sat down with the company’s founder and CEO, Joseph Harford, to reflect on the culture and foundations of Airship Images that have provided them with such success, and how these elements of their studio model have required adaptation over a pandemic.
Read More »When We Made: Behind the scenes of the Zelda-inspired indie hit Death’s Door
Acid Nerve are suddenly in the spotlight following their breakout hit title, Death’s Door. We find out more about a game that’s already topping many people’s game of the year lists
Read More »The Art Of… Haven
With Haven, developer The Game Bakers brought us a pair of lovers, Yu and Kay, making a home on a forgotten world. This month Emeric Thoa, creative director, guides us through the influences and creation of the art in this beautiful and heartfelt game Was the appearance of the game …
Read More »How to look sharp and sell fast online – Eebz
Incorrect or missing information in online store product listings will seriously impact your sales. Peter Laughton, CEO of eebz, highlights some of the most common errors…
Read More »Unsigned: High-octane multiplayer in SpellPunk VR!
SpellPunk VR is a high-octane competitive multiplayer spellcasting game with a comic book art style. The player unleashes extraordinary powers and turns into a magician who casts spells by drawing magical symbols with their own hands.
Read More »Unsigned: Go on an epic journey in Return to Nangrim
A dark first-person fantasy adventure with survival and RPG elements. Grab your axe and go on an epic journey into the ominous depths of an ancient mountain.
Read More »Debugging D&I: “Studios need to be honest, critical, and proactive in making changes to attract new and retain existing diverse talent.”
Amiqus’ Business Manager Liz Prince speaks to Sitara Shefta, head of studio at No Brakes Games and a member of the POC in Play team, about how studios can make their workplaces welcoming and attractive to people of colour…
Read More »Recruiter Hotseat: Frontier Developments on life at the Elite Dangerous and Planet Zoo studio
Frontier Developments is hiring! We spoke to talent acquisition partner Declan Blayney to find out about the benefits of working at one of the UK’s biggest self-publishing developers
Read More »Ins and Outs – September 2021’s industry hires roundup
Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP's September issue.
Read More »Rising Star: SIDE’s Trisha Francis: “There’s nothing quite like seeing my name in a game that I have previously played and then having the opportunity to work on the latest instalment”
Trisha Francis, production assistant at SIDE, talks about moving from the NHS to audio production after a long and patient period applying for industry roles
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