Tag Archives: Regulars

“Diversity and Inclusion is an incredibly long journey and change will not happen overnight” – Debugging D&I with Splash Damage

splash damage 16 9 "Diversity and Inclusion is an incredibly long journey and change will not happen overnight" – Debugging D&I with Splash Damage

Amiqus’ Liz Prince speaks to Splash Damage’s Diversity & Inclusion Advisor Cinzia Musio about how to take the first steps in establishing as studio’s D&I initiative

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“I’m encouraged by a great deal [in the industry] but also dismayed in equal measures” – Polygon Treehouse’s Alex Kanaris-Sotiriou

Headshot 1 "I’m encouraged by a great deal [in the industry] but also dismayed in equal measures" – Polygon Treehouse's Alex Kanaris-Sotiriou

Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month we talk to Alex Kanaris-Sotiriou, Co-Founder & Art Director at Polygon Treehouse

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“Several of my colleagues at Sumo learned a lot of their skills through user-created content” – Sumo Sheffield’s Wesley Arthur

wesleyarthur "Several of my colleagues at Sumo learned a lot of their skills through user-created content" – Sumo Sheffield's Wesley Arthur

Wesley Arthur, lead level designer at Sumo Sheffield, talks about the role of a level designer, the importance of word of mouth and the opportunities in the games industry

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