Thanks to our event partners and sponsors for their continued support – and congratulations to all our nominees and winners!
Read More »Here are your MCV Women in Games Awards 2019 winners!
Congratulations to all of our nominees and thanks to our generous partners and sponsors!
Read More »Jagex’s Emma Hall: ‘The industry can be a better place, but it will take work – we can’t take this progress for granted’
Every month, Jagex’s developers visit us from Runescape’s Gielinor to talk about their latest adventures.
Read More »Women in Games’ Marie-Claire Isaaman: ‘There is definitely a will to get over the hurdles but it’s complicated’
Every month an industry leader wraps up MCV with their unique insight
Read More »Iterating for better: How to identify and fight imposter syndrome
This month in Iterating for Better, in partnership with Amiqus, we discuss the many faces of imposter syndrome and how to deal with it
Read More »Creative Assembly’s Grace Carroll on community being all about two-way communication
Every month, the team at Creative Assembly debunks some common dev role myths. This month, Grace Carroll, lead community & social media manager, explains how it’s about two-way communication and not just selling the game
Read More »Lily Zhu: ‘The role of lead artist is not something you land, it’s something you grow into’
Cherry picked advice to help you reach the next level in your career – this month, Splash Damage's Lily Zhu tells us why lead artist doesn’t mean best artist and the importance of cultivating leadership skills
Read More »Anderona Cole on working at Ukie to ‘make the UK the best place to make, sell and play games across the world’
Every month, we pick the brain of an up-and-coming talent. This month’s Rising Star is Anderona Cole, policy and public affairs manager at Ukie
Read More »The sounds of… Alyssa Menes
Every month, we discuss the unique process of making music for video games
Read More »Ins and Outs – May 2019’s industry hires roundup
Here are the highlights from the recent industry hires and moves, as published in MCV’s June issue
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MCV/DEVELOP News, events, research and jobs from the games industry