This month in Iterating for Better, in partnership with Amiqus, we look into flexible working conditions and the growing importance for companies to promote a healthy work-life balance to increase overall happiness and boost productivity
Read More »Mediatonic’s Kieran Nee: ‘We look for experience and the ability to communicate that experience’
Cherry picked advice to help you reach the next level in your career – this month, lead client engineer at Mediatonic Kieran Nee explains why being technical is not necessarily what matters most
Read More »Creative Assembly’s Richard Beddow talks on the increasing specialisation in audio roles
Every month, the team at Creative Assembly debunks some common dev role myths… This month, Richard Beddow, Total War audio director, talks on the advances required to bring Three Kingdoms to life
Read More »Big Pixel Studios’ Georgina Felce: ‘Growing from five to 35 within 11 months hasn’t come without its challenges’
Every month, we pick the brain of an up-and-coming talent. This month's Rising Star is Georgina Felce, studio operations manager at Big Pixel Studios
Read More »Network N: ‘Developers, if you do one thing after reading this, go ask somebody about marketing.’
"Discovery is not an easy riddle to solve. But what you can’t do is ignore the problem, create beautiful art and hope that it will be discovered!"
Read More »The sounds of… Gareth Coker
Every month, we discuss the unique process of making music for video games
Read More »PlayStack’s Rob Crossley tells us ‘what publishers really want’ after listening to 1,620 dev pitches
“I’m constantly amazed that, of the 1,620 game pitches I’ve assessed, more than half can be reduced to ‘recently successful game but with my art assets’. They’re not clones. But they are cover bands.”
Read More »Ins and Outs – June 2019’s industry hires roundup
Here are the highlights from the recent industry hires and moves, as published in MCV’s July issue
Read More »Susanne Bauer on creating diversity at Jagex: ‘All it takes is some will and some togetherness’
Every month, Jagex’s developers visit us from Runescape’s Gielinor to talk about their latest adventures.
Read More »Media Molecule headlines our Develop:Brighton issue
Also featuring our big regional spotlight on Brighton, plus Sharkmob talking Tencent, PQube on its biggest year yet, location-based VR, the making of Yooka-Laylee, and much more...
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