GDC 2014: Epic's Zak Parrish on the new material system, Blueprints, VFX and level building
Read More »Epic reveals subscription service for Unreal Engine
Epic Games has announced major changes to Unreal Engine’s business model, allowing developers to forgo the one-time licensing fee and instead offering a monthly subscription service. Epic CEO Tim Sweeny announced the news yesterday – explaining that under the new model, developers pay $19 a month and 5 per cent …
Read More »Why Epic abandoned its ‘outdated’ model and offered everyone access to Unreal Engine 4
GDC 2014: Epic Games founder Tim Sweeney says even Minecraft players should benefit from the firm’s game-making tech
Read More »Epic targets indies with UE4 subscription deal
GDC 2014: Development platform now available to all developers for $19 a month plus five per cent royalties
Read More »Video: Unreal Engine 4 lights up on Firefox
Epic showcases its game development powerhouse running ‘near-natively’ on a web browser
Read More »Unlocking the future: Eidos Montreal on next-gen development
Thief developer discusses the advantages of the new consoles, the importance of supplying the current-gen consoles and why some things remain thankfully unchanged since 1998
Read More »Video: Making sharper explosions with UE4 and volume texturing
Francois Antoine of Epic explains how artists are able to make believable explosions with UE4
Read More »Lionhead Studios hiring for Xbox One title
Unannounced project running on Unreal Engine 4
Read More »Rodeo Games licences Unreal Engine 4 for mobile title
UK studio working on strategy title based on Games Workshop IP
Read More »Video: UE4 fronts advanced collision detection for realistic water
Epic takes us on a tour of UE4’s realistic water effects, lit translucency and GPU particle simulation
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