Tag Archives: women in games

‘Sixteen percent. That’s the current estimate of how many women make up the games industry’

Following MCV’s first Women of the Year awards, some of the companies involved in last week’s event share their thoughts on the issue of women within the games industry. Paul Sulyok, Green Man Gaming When a gamer signs up to Green Man Gaming, we don’t ask for any information regarding …

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IN PICTURES: Women of the Year Awards 2015

Yesterday’s inaugural Women of the Year Awards saw MCV’s Top 100 Women in Games celebrate three outstanding members of the games industry. Taking place at the Ham Yard Hotel in London, the Women of the Year Awards handed out three key accolades for Ambassador, Pioneer and Creative Impact. Margaret Pearson …

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Last chance to book for tomorrow’s Women of the Year awards

A handful of tickets are still available for our Women of the Year awards, which takes place tomorrow (February 19th). Earlier this month we revealed our Top 100 Women in Games– and has proven to be one of the most popular features we’ve published. Three influential people from the list …

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Top 100 Women in Games: Lidia Rumley

When I first set foot in the games industry back in the mid-1990s, I had no idea what an amazing path I was going to travel,” says Rumley. Since then, Rumley has worked with some of the biggest names in games, including EA, UbisoftandEidos – and some of the most …

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Top 100 Women in Games: Debbie Rawlings

Rawlings is currently the director of operations for development studio and consultancy firm Auroch Digital. Multi-talented, Rawlings’ responsibilies at the outlet include HR, marketing and publicity, games production, business development and finance. Keenly involved with the community in Bristol and the South West, Rawlings is the director and co-founder of …

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Top 100 Women in Games: Kat Osman

Turning away from her degree in geological engineering not long after graduation, Osman started at Herald Communications/Fleishman Hillard as a temp, before being offered a full time position on the consumer tech team. Accounts included Fox Pathe, the ER Show, The Gala Group and Eidos Interactive – the latter being …

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Top 100 Women in Games: Jade Parkinson-Hill

Following the Next Gen report in 2011, Parkinson-Hill led the bid to open the first Studio school in the UK, specialising in gaming and digital technology for young people aged 14 to 19. The Studio opened in Liverpool in 2013. Parkinson-Hill has also worked with key industry stakeholders to co-create …

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