Mirrors Edge fell short, EA says

EA DICE’s highly-anticipated first-person title Mirror’s Edge missed commercial and critical targets within Electronic Arts, a key exec has said.

Frank Gibeau, who inherited the presidency of the EA Games label in 2008, said Mirror’s Edge and horror title Dead space each had some degree of success, but they didn’t quite meet our expectations, for sure.”

Unlike Mirror’s Edge, Dead Space turned a profit, Gibeau added.

It made money for us, but didn’t hit expectations. We felt like we had an IP that struck a chord, and one that hit quality, but again it missed multiplayer modes.

Sister site Develop has the full story.

About MCV Staff

Check Also

The Performance Guys Logo [Industry news] CodeDev Launches ‘The Performance Guys’ and Announces Hunt for Senior Optimisation Talent

[Industry news] CodeDev Launches ‘The Performance Guys’ and Announces Hunt for Senior Optimisation Talent

CodeDev (fondly known as ‘The Unreal Guys’), the UK-based co-development studio has today officially announced the launch of The Performance Guys. Operating as a highly specialised division, this elite team is debuting as the world’s only dedicated group of bespoke Performance Engineers and Technical Artists explicitly built to tackle project-critical optimisation challenges.