XBLA Goldeneye was two months from completion

Those of you whose juices had begun to flow following

last week’s news

of a possible Xbox Live Arcade version of Rare’s celebrated N64 shooter Goldeneye should brace yourself for disappointment – the game has been canned.

1Up reports that the very real conversion was a mere two months from completion when Microsoft and Nintendo decided it would not be possible to resolve their differences.

The disagreement reportedly concerned whether Nintendo should receive a one-off payment for the licence or instead an ongoing share of any sales generated by the game.

Depressingly, the port, which would have boasted the same visuals, weapons and levels, was said to boast full online multiplayer on Microsoft’s network. The only omissions would have been a handful of characters for which licensing issues could not be resolved.

About MCV Staff

Check Also

Blog header 2026 IG50 [Industry news] Ubisoft backs IG50 Awards as Into Games opens applications for 2026 cohort

[Industry news] Ubisoft backs IG50 Awards as Into Games opens applications for 2026 cohort

UK games charity Into Games has today opened applications for IG50 2026, its annual programme that recognises 50 of the most talented yet-to-be-hired people in UK games from working-class and low-income backgrounds. The announcement comes as Ubisoft joins as the headline sponsor and as Into Games confirms that 11 winners from the previous 2025 cohort have been placed in paid roles in the UK games industry through its Boost placement programme.