The popular Havok physics and animation tool has found another friend in game development, with Lionhead confirming that it has licenced Havok Complete for the production of Fable 2.

Lionhead licences Havok for Fable 2

Havok Complete combines the middleware company’s Physics and Animation tools into one integrated solution. The run-time tech pipeline helps produce effects with movement in video games produced for a variety of formats including Xbox 360, PS3, Wii, PC and all of those platform’s legacy formats.

Peter Molyneux, Lionhead Studios’ chief executive officer commented: “Using Havok’s technology means that we don’t have to worry about finding an efficient way to do all the complex physics calculations ourselves that are required to create a huge, vibrant, real time and persistent virtual world such as the one we’re creating for Fable 2. By using Havok, we bypass a lot of the heavy physics maths and concentrate our teams more on the creative and innovative elements of the game."

Said Havok chief executive officer, David O’Meara, “Peter Molyneux’s team always want to push themselves further, push creative boundaries and influence the future of what gamers experience. We’re very pleased that Havok technology can help to make those creative aspirations into technical realities."

About MCV Staff

Check Also

LinkedIn1200x627 Gamedev NowAvailable [Industry news] Green Man Gaming launches software charity bundles as a career starter kit for the gaming community

[Industry news] Green Man Gaming launches software charity bundles as a career starter kit for the gaming community

Green Man Gaming is proud to announce the launch of its new software charity bundles, a major expansion of its bundles platform offering productivity, creative and game development tools to create a career starter kit for the gaming community. The new software bundles are designed to give gamers, students and aspiring creators access to the tools that support learning, building and creating, spanning productivity software, digital art tools and game development resources.