unreal engine 5 header img 2 GAME OVER: April 2022

GAME OVER: April 2022

Unreal Engine 5 officially launched for developers not working on Fortnite in April.

Thanks to its new advances in game development technology, and a broadening of scope at the Epic Games campus, good looking video games and television VFX could now be achieved more easily than ever before.

We love a good LED AR wall alien planet or spaceship over here at the MCV/DEVELOP office, so we’re mostly excited to see if its proprietary technology tools like Nanite and Lumen will eventually be used to make all of the new Doctor Who and Star Trek on the way as pretty as Star Wars series The Mandalorian. We can only hope.

About Vince Pavey

Vince is a writer from the North-East of England who has worked on comics for The Beano and Doctor Who. He likes to play video games and eat good food. Sometimes he does both at the same time, but he probably shouldn’t.

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470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).