Capcom profits soar despite Resident Evil 6 "failure"

It’s been a good for the first three quarters of Capcom’s financial year despite what the company itself describes as the failure” of Resident Evil 6.

Net sales for the period ending December 31st 2012 soared 44.6 per cent at 72,699m while operating income jumped 45.9 per cent to 9,838m. Ordinary income climbed 72.6 per cent to 10,054m while net income rocketed 104.9 per cent to 6,645m.

Resident Evil 6 saw sales of over 4.8m for the period, although Capcom itself was downbeat on the title, stating: Despite recording brisk sales when it debuted, subsequently lost its momentum, resulting in the failure to achieve planned sales and fulfill its role as a driver of sales expansion.”

This let-down was offset by the somewhat surprise success of RPG Dragon’s Dogma enjoyed popularity exceeding expectations in the more profitable domestic market, becoming a million-seller unprecedented among recent new brand games developed and published by the company”.

Capcom also revealed that it now has 7.2m registered social game members in Japan while the Wii U version of Monster Hunter 3 (Tri) G HD enjoyed success in the profitable domestic market”.

About MCV Staff

Check Also

TIGA Education Skills report [Industry news] TIGA report highlights ongoing skills challenges in UK games industry as studios invest in training and adaptation

[Industry news] TIGA report highlights ongoing skills challenges in UK games industry as studios invest in training and adaptation

TIGA, the trade association representing the UK video games industry, has today published its latest Skills, Training and Education in the Games Industry 2026 report. The findings show that while the sector benefits from a strong pipeline of skilled graduates and a largely proficient workforce, skills shortages persist, particularly in specialist and emerging roles.