2011 Review: January – April

Handheld announcements, the launch of 3DS and the first of many hack attacks made for an eventful start to the year.

The early months of 2011 gave the world its first glimpse at what would become the PlayStation Vita, its first chance to take 3DS home, the launch of a new Apple tablet and even the end to those long-running rumours of a PlayStation Phone.

Elsewhere, Activision called an end to the struggling Guitar Hero franchise and GAME called out to consumers everywhere with the announcement of GAMEfest.

JANUARY

NOTABLE RELEASE
Dead Space 2 – The sequel managed to top the charts on release, and was just another notch in a long year of success for EA.

IN THE NEWS

FEBRUARY

NOTABLE RELEASE
Killzone 3 – The acclaimed sequel was the second of Sony’s two No.1s this year – following LittleBigPlanet 2 the previous month. It was part of a breakthrough period for PS3.

IN THE NEWS

MARCH

NOTABLE RELEASE
Homefront – Controversial, hyped and the target of a critical drubbing but nevertheless this new IP was still a huge statement of intent for THQ.

IN THE NEWS

APRIL

NOTABLE RELEASE
Portal 2 – The critically acclaimed sequel to Valve’s highly innovative first-person puzzler once again won over consumers and critics alike.

IN THE NEWS


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[Industry news] Games for Change and Tencent call for more informed conversation on children and video games in Good Game Club podcast

Games for Change and Tencent have joined forces to back Raising Good Gamers, a global initiative designed to help parents and caregivers better understand video games and support healthier play. In a new episode of the Good Game Club podcast, Susanna Pollack, President of Games for Change and Danny Marti, Head of Public Affairs at Tencent explore how the public conversation around games, children and wellbeing can move beyond fear and towards understanding.