capsule 616x353 EA restricts FIFA and Madden next-gen upgrades to special editions

EA restricts FIFA and Madden next-gen upgrades to special editions

EA has made changes to their Dual Entitlement program, and has restricted free next-gen upgrades for FIFA 22 and Madden NFL 22 to players who purchase the more expensive special editions of the games.

Dual Entitlement is an EA initiative that was introduced last year with the likes of FIFA 21 and Madden NFL 21, which allows players to upgrade to the next gen version of the game at no additional cost.

For FIFA 22 however, the next-gen upgrade is only available to those who buy the £89.99 Ultimate Edition, according to the game’s website. Those who purchase the £59.99 standard edition on last-gen consoles will need to pay an additional £69.99 to receive the next-gen version of the game.

This marks a departure from their strategy last year, when Dual Entitlement meant that both copies of the game were available in both the standard and ultimate editions.

EA is also facing backlash following its decision to make the PC version of FIFA 22 the last-gen version of the game. The next-gen version of FIFA 22 features “HyperMotion” gameplay, a combination of machine learning with 11v11 motion capture which is designed to improve players’ movement during a match.

With the announcement that this feature will be unavailable to PC players, fans have taken to Reddit to complain, as they often do. However, this was the same situation with FIFA 21, which was released on PC without the next-gen features in order to keep the game’s minimum specifications as low as possible.

About Chris Wallace

Chris is a freelancer writer and was MCV/DEVELOP's staff writer from November 2019 until May 2022. He joined the team after graduating from Cardiff University with a Master's degree in Magazine Journalism. He can be found on Twitter at @wallacec42, where he mostly explores his obsession with the Life is Strange series, for which he refuses to apologise.

Check Also

470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).