The MCV & Develop Podcast: E3 Preview available now

Our fourth episode of The MCV & Develop Podcast casts a critical eye on the upcoming industry showcase that is E3 2016.

MCV’s editor Chris Dringjoins Develop editor James Batchelorand MCV’s associate editor Ben Parfitt to debate the relevance of E3 itself, the possible strategies for all three platform holders, and their expectations and predictions for the show.

The trio also touches upon virtual reality, the potential for new hardware cycles, the biggest challenges facing Nintendo and more.

You can listen to the episode below, or download it for later. Alternatively you can find it on iTunes, Stitcher, Pocket Casts and Player FM.

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Core Keeper key art 1 [Industry news] Core Keeper’s ancient Core becomes a one of a kind gaming PC, to be won for charity

[Industry news] Core Keeper’s ancient Core becomes a one of a kind gaming PC, to be won for charity

More than 4 million people have played Core Keeper, and every one of them started the same way, waking in a dark cavern beside an ancient Core that has lain dormant for aeons. Pugstorm and Fireshine Games, the game's developer and publisher, have now worked with Scan to build that Core into a real gaming PC. It is one of a kind, and it is the prize in the Global Games Draw, a new prize draw for Into Games, a UK charity that helps young people from working class backgrounds into careers in games. Every entry raises money for that work.