FEATURE: Apple vs Nintendo

Yesterday two of the most important companies in games and technology, Nintendo and Apple, held keynotes back to back. The Nintendo keynote at GDC primarily concerned the 3DS and filling out its marketing story, while across town Apple unveiled the iPad 2 and its particular brand of fanfare.

However, something a little bit special happened: Satoru Iwata (CEO of Nintendo) used the last ten minutes of his keynote to deliver a talk that conveyed a complex and difficult time for game development. Then Steve Jobs told the world that Apple have paid out over two billion dollars to developers through its iOS ecosystem.

These events literally happened within minutes of each other. If you ever wanted a vertical slice of what’s happening in the games industry, this was the moment to witness.

To read the full feature, click here.

About MCV Staff

Check Also

dfgdgdg [Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse

[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse

Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam