Microsoft finally makes handheld gaming move

During the firm’s keynote at GDC today, Microsoft revealed that its Zune portable music player was staking a claim in the handheld gaming space by being able to play games made using XNA Game Studio.

XNA general manager Chris Satchell demonstrated the portability of code between Zune, Xbox 360 and Games for Windows platforms, saying games could be developed on PC using XNA Game Studio and then loaded onto others.

To read the story in full, head over to MCV sister site and the first stop for all GDC releated news, Develop.

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470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).