Game industry business news

Driveclub owners offered free DLC

Evolution has said that it will give out free DLC to existing owners of Driveclub. The developer had planned to release a number of premium DLC packs for the troubled PS4 racer this month, but it has now chosen to drop the charges for existing owners as recompense for the …

Read More »

Only a quarter of Early Access games receive a full release

The gamble that is Steam Early Access has been demonstrated in numbers. EEDAR’s head of insights and analytics Patrick Walker has on Games Industry said that only 25 per cent of Early Access have ever gone on to receive a full Steam release. This is as true for games released …

Read More »

Newell death threat dev re-joins Code Avarice

A developer who tweeted that he was going to kill Gabe Newell” has re-joined the studio whom he left to protect. Mike Maulbeck quit studio Code Avarice last month after publicly throwing a tantrum after its game Paranautical Activity was incorrectly listed on Steam, leading to the game being pulled …

Read More »

Offline mode dropped from Elite: Dangerous

Plans to offer an offline mode in Elite: Dangerous have been dropped. Although Frontier originally said in its Kickstarter pledge that the game would be playable offline, it has now backtracked on the idea and confirmed that players will need to be connected to the internet at all times. A …

Read More »

Assassin’s Creed: Unity outsells Black Flag, charts at No.2

Call of Duty: Advanced Warfare remains the UK no.1, with Ubisoft’s Assassin’s Creed: Unity entering the UKIE GfK Chart-Track All Formats Top 40 in second place. Unity did manage to improve upon the week one sales of last year’s Assassin’s Creed IV: Black Flag, however, which is pretty impressive seeing …

Read More »

Call of Duty: Advanced Warfare Twitch streams top 6m unique viewers

Call of Duty: Advanced Warfare is the most streamed launch week console game of 2014, video platform Twitch has announced. 75,000 unique broadcasters streamed the game for a combined total of 327m minutes during its launch week, while 6m unique viewers watched the available content more than 26m times. "Since …

Read More »