Over half of all gamers said that games helped them through the pandemic.
Read More »Playdate pre-orders begin next month, with Panic revealing Season One games
Panic has revealed further details for its upcoming handheld system Playdate, with pre-orders beginning in July
Read More »Tennis for Two Thousand: the story behind Improbable’s mass event in Scavlab
Improbable CEO Herman Narula talks to MCV/DEVELOP about its recent 2,000 player event and how it’s grown to a multi-service provider with 950 staff
Read More »TinyBuild acquires Streets of Rogue developer DogHelm – and posts full year results
Plus Activision co-president Nick Van Dyk joins as non-exec director
Read More »Ins and Outs – June 2021’s industry hires roundup
Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP's June issue.
Read More »Read the June issue of MCV/DEVELOP now! Featuring DEVELOP/JOBS, Improbable, the 30% question and more!
Plus Darewise and open development, Adopt Me!, Playtonic Friends and more
Read More »Behind the art of Hades: “We value artistic integrity and excellence in artistic craft at Supergiant, however we’re first and foremost a game design-led team.”
After winning an impressive and deserved four BAFTAs at the recent BAFTA Games Awards ceremony, we wanted to see more of Hades’ incredible art and get the story behind its production.
Read More »Facebook acquires Crayta developer Unit 2 Games
"The team has also helped establish new gaming creators while building communities around their content. Facebook Gaming shares these goals, and today we’re honored to welcome Unit 2 Games to the team."
Read More »TIGA: New Subsidy Control System must support the UK’s high technology sectors
TIGA, the trade association representing the video games industry, is calling for a subsidy regime that is focused on achieving the UK’s strategic objectives
Read More »The Green Game Jam calls on millions of gamers to take action on the climate crisis
The UN-facilitated initiative, Playing for the Planet Alliance, has launched the second-annual Green Game Jam, which brings the games industry together to educate their players on how to take action on the climate crisis.
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MCV/DEVELOP News, events, research and jobs from the games industry