OnLive says its new business model will finally convince gamers that cloud gaming can work. But analysts remain sceptical that fans will want to spend money on the new-look service. OnLive says its original business model, where games could buy a virtual version of their title and have it streamed …
Read More »Gran Turismo 6 adds multi-monitor support
Never one afraid of pushing technological boundaries, developer Polyphony Digital has added multi-monitor support to Gran Turismo 6. The support comes as part of the game’s 1.05 patch and can be implemented in the display options menu. Other additions include alterations to the menus, extra filtering options in the car …
Read More »‘Cross-screen’ studio Turbo gets backing from SoftBank
Korean VC body that bought a majority stake in GungHo and Supercell invests in new ‘cross-screen’ development studio
Read More »Ubisoft Toronto working on five unannounced games
Jade Raymond wants to see mobile-specific franchises from publisher
Read More »Namco Bandai dev ShiftyLook to close
ShiftyLook is set to shut down this month, the Namco Bandai owned studio has announced. The company, formed in 2011, had been tasked with breathing new life into old Namco Bandai game characters across a number of media forms, including web comics, animation, games and merchandise. In a statement onthe …
Read More »Gone Home is coming to consoles
Indie hit Gone Home is getting a console port, developer Fullbright has confirmed. It will be published by Majesco’s indie publishing label Midnight City, whose other titles include Slender: The Arrival, Costume Quest 2, The Bridge and Double Dragon Neon. When we started making Gone Home, we decided that we …
Read More »Titanfall server stability in Microsoft’s hands
Titanfall is indisputably great, but the game ultimately will live or die by its online functionality. As discovered by Battlefield 4, releasing a game is only half the battle when it comes to online-dependent titles. For Titanfall to realise its true potential it must work – consistently and indefinitely. And …
Read More »Driveclub is "going back to the drawing board"
The wait for Driveclub could be a longer one than we’d expected. Speaking to IGN, Sony Worldwide Studios America’s PlayStation software product development head Scott Rohde said: What I will say is that it all comes back to that fundamental principle, and that’s that we want to build great games …
Read More »Capcom partners with Twitch for year-round Street Fighter league
Capcom and Twitch have joined together to present a Street Fighter eSports league called Capcom Pro Tour. The tour will run year-round and hold worldwide events to determine spots on the tour and eventually crown champions. Street Fighter IV will be the title of choice, at least on this first …
Read More »Microsoft: ID@Xbox parity clause enforcement to be decided case-by-case
Microsoft has commented on the controversial parity clause that would force ID@Xbox partners to either launch their titles on Xbox One first, or simultaneously with any other formats. In a statement issued to Edge, a Microsoft representative addressed the clause – explaining that its enforcement would be determined on a …
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