Every month an industry leader wraps up MCV/DEVELOP with their unique insight This month we talk to James Butcher, Xbox UK and Ireland Category Director
Read More »Barclays and NSE Announce the Games Innovation Challenge
Barclays and NSE (National Student Esports), the official body for university esports in the UK, have announced the first Games Innovation Challenge, a games development competition for students across the UK to test their skills and creativity.
Read More »The Nintendo Switch sees its highest annual sales in history in Japan, with almost 6m units sold
2020 proved to be a bumper year for the Switch in Japan, as it recorded its highest annual sales in its four-year history.
Read More »US environmental group criticises Xbox for default ‘Instant On’ setting outside Europe
Latest generation of consoles not well suited to efficient media playback either
Read More »CD Projekt Red’s Iwinski apologises and gives limited insight into Cyberpunk 2077 launch issues
Streaming in data for the dense open world city is the key culprit
Read More »“Odyssey will transform the multiplayer experience in Elite” – Taking the next step for Elite Dangerous
We speak to the team at Frontier Developments about taking players out of the cockpit for the first time
Read More »Ubisoft’s Massive Entertainment to make Star Wars title – ending EA’s exclusive deal
Open world game looks to be very early in development
Read More »The UK games industry on course for growth in 2021, but just 48 per cent regard the UK as a favourable environment for business
Despite that the fact that the UK games industry is set to see further growth in 2021, just 48 per cent of survey respondents regard the UK as a favourable environment for business.
Read More »Payload Studios launches games incubator for underrepresented developers
Payload Studios is calling for up to eight early-stage game developers from underrepresented groups to apply to its new Tentacle Zone Incubator programme.
Read More »“The goal is survival, not elimination” – Behind the scenes of Midwinter Entertainment’s debut title, Scavengers
We talk to Midwinter Entertainment’s Josh Holmes, a former Halo creative director, about the studio’s SpatialOS-powered PvEvP survival title
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