"Now, at a time when the whole world could use a helping hand, we want to provide an opportunity for the community to come together once again to support those in need"
Read More »Half-Life: Alyx boosts VR headsets on Steam to 2m users
The release of Half-Life: Alyx is likely responsible for a jump of roughly 50% in Steam users with a VR headset
Read More »GDC Summer will be an all-digital event
"While we very much look forward to meeting again in person as soon as possible, we are moving forward with a plan to transform GDC Summer into an all-digital event, in order to best serve our community."
Read More »Xsolla introduces Business Engine – data-driven recommendations to drive growth
Provides customised advice on Xsolla products and partners to help drive growth
Read More »Rezzed 2020 is cancelled
"After extensive discussions with all the relevant public health, local and national authorities, and with our Rezzed partners, we have taken the decision not to go ahead with this year’s event."
Read More »Assassin’s Creed Valhalla sails away from Steam for Epic Game Store and next-gen consoles
Ubisoft is choosing to partner exclusively with Epic Game Store for the release of its franchise title for 2020
Read More »Xbox Q3 sees Game Pass subscribers hit 10m with all-time record engagement – as results hint at coronavirus boom to come
“We saw all-time record engagement this quarter, with nearly 90 million active users of Xbox Live.”
Read More »“Some of my code can be found in thousands of games” – Coconut Lizard’s senior engine programmer Gareth Martin
It’s not necessarily as flashy as working in art or game design, but it’s immensely rewarding – I get to get right down to the metal and fix things that nobody else can.
Read More »MY.GAMES launches publishing programme for hyper-casual games
"We are excited and ready to use that expertise and understanding of the market to partner with developers in the hyper-casual space, a market that generates billions of dollars every year."
Read More »ESL and DreamHack enter streaming deal with Twitch
The agreement will see some esports tournaments organised by ESL and DreamHack live streamed to the service exclusively on Twitch in 2021 and 2022.
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