Game industry business news

Greg Zeschuk remains at BioWare, but takes back seat role

UPDATE: Zeschuk has confirmed his departure from the role of general manager at BioWare Austin, though he remains an employee at the studio he co-founded. "With regard to BioWare Austin, I handed off the leadership of the studio to Matthew Bromberg quite some time ago (back in May),” he told …

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Nintendo’s expands its brave new digital world

The days of Satoru Iwata cowering behind the sofa at the mere mention of the internet are (mostly) behind us. Nintendo has announced that New Super Mario Bros 2 will not be the only full game” download to be made available on the Nintendo eShop next week. The publisher will …

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Tomb Raider reboot inspired by Bond and Batman

The Tomb Raider series had to change or risk disappearing altogether, the game’s developers have told MCV. Head of Crystal Dymanics Darrell Gallagher believes Tomb Raider was facing a crisis as it was no-longer relevant for a modern audience. So the studio went back to the beginning, using James Bond …

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Champions and heroes halt UK video games market collapse

UK games retail was rescued by the biggest licences in movies and sport last month, as it struggles through one of the weakest summer of sales in the industry’s history. Physical game sales were down 29.2 per cent year-on-year last month, with just 1.65m games sold, according to UKIE GfK/Chart-Track. …

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IN BRIEF: What’s Happened Today (August 10th 2012)

MCV has spent a lot of time this week lamenting the inability of big companies to tell it to us straight. Well, perhaps they were listening. Today we’ve bought you a refreshingly honest interview with Square Enix about what it got wrong with MMO title Final Fantasy XIV. On top …

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Dare Blogs – iDeer

Dare to be Digital 2012 competitors iDeer talk exclusively to Develop about working on their entry title Colour Captain

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GAME OF THE DAY: Dead City

What was it they said about Halo again? 30 seconds of fun that happens over and over again.” That’s what you need to bear in mind when playing Dead City. On the face of it, the game is limited to 49 levels (that’s seven weeks each with seven days) and …

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Come and see us at Gamescom

UK and international visitors to Europe’s biggest games show are invited to use the MCV Business Lounge next week. Situated at Booth E-040 in Hall 4.2, the area can be used for meetings and networking. Email usto find out more or just take your chances on the day by asking …

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