"We are continuing our promise of making Unity the most powerful and accessible real-time 3D development platform"
Read More »Sony outlines early tech details of ‘PlayStation 5’
Internal SSD will drastically reduce loading times
Read More »Capcom announces new plug-and-play system, Capcom Home Arcade
Includes Alien vs Predator, Street Fighter II: Hyper Fighting, and more
Read More »Free, virtual narrative gaming celebration, LudoNarraCon, will launch next month
"Fans of narrative games will be able to join together in a digital space"
Read More »How POC in Play will champion diversity in the games industry
Following the launch of POC in Play, we discuss representation and inclusion of people of colour in the games industry with co-founders Adam Campbell and Chella Ramanan
Read More »Valve sued for illegal gambling by casino operator, Quinault Nation
"Valve has profited handsomely for years from illegal online gambling"
Read More »Microsoft commits to improving HR processes to address unacceptable workplace behaviours
"If you are not helping to create an inclusive culture, your career trajectory will be impacted"
Read More »Marketing marijuana tycoon game, Weedcraft Inc, has been a ‘nightmare’, says Devolver boss
"It has been a f--king nightmare"
Read More »Microsoft releases its first free-to-play Forza game, Forza Street
"Forza Street was designed for racing on the go"
Read More »Heaven’s Vault – how Inkle wrote its own herstory
Heaven’s Vault is out today, having recently won the Ukie UK Game of the Show at GDC. Seth Barton catches up with developer Inkle’s co-founders to talk about their passion for language, in all its many forms
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