This new TV series will be made by the team behind 2014’s successful web series Street Fighter: Assassin's Fist
Read More »Team17 prepares for £200m stock market float
The Times reports that Nottingham- and Wakefield-based company will announce float in the next few days
Read More »Making the clutch: how Rainbow Six Siege made good
Two years on, it's hard to deny Rainbow Six Siege is a live game success story
Read More »The $199 Oculus Go is exactly what VR needs
Launched at GDC we go hands-on with the incredibly promising Oculus Go
Read More »‘We love a Farming Simulator as much as we love a Vampyr’: Focus on its ambitious 2018 line-up
We catch up with Focus CEO Cédric Lagarrigue to discuss the publisher’s evolution and how it both wants to nurture new talent and work with the biggest indie developers worldwide
Read More »Steam made $4.3b in game sales in 2017, 50% from top 100 games
SteamSpy estimates say 0.5% of Steam's 21,000 games generated 50% of its game sales revenue
Read More »Ubisoft opens new studios in India and Ukraine
Ubisoft Odesa will focus on the Ghost Recon franchise, while Ubisoft Mumbai will collaborate to the development of triple-A titles
Read More »THQ Nordic working with Nickelodeon to resurrect old game licenses
16 titles derived from Nickelodeon IPs will be returning to shelves in the coming months, courtesy of THQ Nordic
Read More »Night in the Woods wins Grand Prize at GDC’s Independent Games Festival Awards
Infinite Fall’s Night in the Woods won both the Grand Prize for Best Independent Game and the Excellence in Narrative award at the IGF. Meanwhile, at the 18th annual Game Developers Choice Awards, Breath of the Wild won big and Tim Schafer and Rami Ismail went home with special recognitions
Read More »How do multiplayer shooters monetise in the era of the live game?
The annual shooter is on the way out, replaced by live games like Overwatch and Rainbow Six Siege. Faced with the development costs of keeping a game running forever, how do multiplayer shooters monetise? We investigate
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