Just as EA has announced Battlefield 1’s new competitive mode, Incursions, EVP of global publishing Laura Miele has told MCV that the publisher’s continued focus on live services has “shifted the entire company.” She said: “There is an obligation that we have to players to keep content fresh and keep the …
Read More »EXCLUSIVE: Bandai Namco partners with Life is Strange studio Dontnod on new narrative adventure IP
Bandai Namco has announced a new strategic partnership with Life is Strange developer Dontnod Entertainment, MCV can exclusively reveal. The new partnership will see the creation of a brand-new IP based on a new narrative adventure experience. More details about the game, including platforms, a release date and whether it …
Read More »Slightly Mad Studios on Project Cars 2: ‘Realistic-feeling cars isn’t enough. Players demand more.’
Project Cars 2 launches next month on PS4, Xbox One and PC, and Slightly Mad Studios CCO Rod Chong has told MCV how it’s going the extra mile to ensure maximum authenticity for its eager player base. "Accuracy and authenticity is key for the Project Cars franchise. For us, our …
Read More »From Star Trek Bridge Crew to Fallout 4 VR, HTC Vive has ‘something for everyone’
Europe has one of the most diverse VR user bases in the world, HTC’s EMEA virtual reality division Graham Breen has told MCV, and has been responsible for some of the most popular VR game titles the industry’s seen so far. "We don’t go into regional breakdowns in terms of …
Read More »Dingit.TV and the gamescom Indie Arena Booth
As the video on demand service becomes the Indie Arena Booth headline sponsor and indie competition judges, Sean Cleaver caught up with Dingit.TV's Claire Sharkey to find out why
Read More »Rubber Road’s official Destiny 2 merch range has ‘surpassed expectations’
UK merchandise distributor Rubber Road has unveiled its new official Destiny 2 range. Created by its design subsidiary Numskull in collaboration with developer Bungie, the range covers everything from bathrobes to candles, and is on show this week at Rubber Road’s gamescom booth in Hall 2.1, A10. "Destiny has 12m …
Read More »Daedalic: Point-and-clicks ‘need to evolve’ in order to survive
Point-and-click games still have a "dedicated fan base," according to Daedalic’s CEO Carsten Fichtelmann, who just released the first episode of its new game Pillars of the Earth on PC and consoles last week, but the wider consumer market also have "an outdated picture" of the genre that makes them …
Read More »Team17: Brazil is ripe for indie talent
After signing its first Brazilian title, Sword Legacy: Omen,back in June, publisher Team17 has told MCV that it will be "keeping a close eye" on other games coming out of Latin America as it looks to increase its label partners. According to global brand manager Ade Lawton (pictured below), Firecast …
Read More »Gamescom’s Indie Arena Booth is ‘pivotal’ for small studios
Gamescom’s Indie Arena Booth is back for 2017. Sponsored by Dingit.tv, this year’s booth features over 80 titles from around the world, and indie developers have told MCV that the booth is more important than ever. "As a small independent game developer creating our debut title, teaming up with Indie …
Read More »Soedesco: Bringing the game back to farm sims
Soedesco wants to shake up the farm sim genre with its brand-new IP, Real Farm Sim, which launches on PS4, Xbox One and PC in Q4 later this year. Speaking with MCV, executive manager Hans van Brakel said: "There are many things we are focusing on with Real Farm Sim …
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