Game industry business news

Gravity Rush 2 and Nier Automata demos arrive today on PS4

Tis’ the season to play tiny chunks of upcoming games, apparently, as today both Sony and Square Enix are releasing demoes for their upcoming games Gravity Rush 2 and Nier: Automata. Gravity Rush 2 isn’t due to be released until January 18th 2017 in the UK, but Sony has announced …

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Minecraft console update means the game is now almost the same as the PC version

Efforts to standardise Minecraft’s features across PC, mobile and console continue with the release of a big new patch for the console versions. Update 1.10 makes big changes to the endgame, adding End Cities and End Ships to The End. Players are also now able to get the Elytra wing …

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Media Molecule teams up with Punchdrunk theatre group

LittleBigPlanet creator Media Molecule has joined forces with theatre group Punchdrunk for a project based on in-development title Dreams. Collaboration is a big part of what we do at Media Molecule… we’re always on the lookout for new creative partnerships and ways to expand our horizons,” the studio said. With …

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YouTube VR now supports PlayStation VR

Owners of PS4’s BR headset are now able to stream and enjoy the service’s 360 degree videos. YouTube version 1.09, which seems to be slowly rolling out, allows users to select between ‘normal’ or ‘PSVR’ versions of the app at launch. Once updated the peripheral becomes compatible with the range …

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Uncharted 4 is Metacritic’s highest rated game of the year

Sony’s PS4 exclusive Uncharted 4: A Thief’s End has been crowned the best game of 2016 by reviews aggregator Metacritic. The title finished the year with a 93 per cent review rating. That does make it the second lowest rated winning game of the last five years, however, ahead of …

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Global games industry earned $91bn this year, with Overwatch dominating PC and console spend

The worldwide interactive entertainment industry generated $91bn in 2016, according to a new report from SuperData Research, with mobile gaming earning the highest amount of revenue. Consumers spent $41bn on mobile gaming this year between January and November, showing a growth of 18.2 per cent year-on-year. This surpasses the total …

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Digital games sales for November up 13%, earning $6.7bn overall

Digital game sales worldwide generated $6.7bn in revenue in November 2016, an increase of 13 per cent year-on-year, according to a new report from SuperData Research. Mobile, premium, PC, console and free-to-play MMOs all experienced year-year-on-year growth in November, but console games were the biggest winner, gaining 35 per cent …

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