Publishing giant EA is giving away $1m to five different charities, one of which is the UK’s very own SpecialEffect. This donation comes as part of the firm’s Play to Give programme. HeForShe, Code.org, National Center for Women and Information Technology, Code2040 and SpecialEffect will be sharing the $1m figure. …
Read More »Spotify says iOS subscriptions does not address ‘Apple tax’ problem
Apple’s announcement that it is to allow app subscriptions on the iOS App Store is nothing more than a ‘gesture’. The streaming music service remains critical of both the size of the slice Apple claims from App Store payments, and the inflexibility of Apple’s pricing model. "It’s a nice gesture, …
Read More »Doctor Who, Until Dawn, virtual reality: the transformation of Supermassive Games
Back in 2012, Supermassive Games released its ambitious Doctor Who: The Eternity Clock. Working with the BBC, the Guildford-based studio had pitched a multi-part adventure for PlayStation consoles. It was to star Matt Smith in the title role and was being created, lovingly, by real fanatics of the sci-fi TV …
Read More »Opinion: When video games date the movies
Former Sony London Studios VR developer Dave Ranyard discusses how virtual reality could see the worlds of film and video games unite. For years now we have seen games and movies do a merry dance together but never really meet up. Sure there have been games made of movies and …
Read More »Now Ubisoft gets tough with The Division cheaters
There will no longer be any second chances for those deemed to be cheating in The Division, Ubisoft has announced. Cheating has been a source of frustration for our community as some individuals have been gaining an unfair advantage in the game by using third-party software at the expense of …
Read More »The Eve of a new CCP: CEO Hilmar Pétursson on how the studio turned itself around
Three years on from a major shake-up spurred by falling financials, cancelled projects and layoffs, Eve Online developer CCP has posted record profit numbers and is helping to lead the VR revolution. CEO Hilmar Pétursson reveals how the studio reversed its fortunes – and what comes next
Read More »Firewatch developer Campo Santo eyes physical release
Campo Santo, the studio behind Firewatch, has told MCV it would like to do a boxed edition of the indie hit. But it might need help to do it. Firewatch was released on February 9th for PS4 and PC as a digital-only product. The developer has dipped its toes into …
Read More »Burnout creators: ‘We want to make a spiritual successor’
Former Criterion boss Fiona Sperry says her new studio would like to make a successor to the smash hit Burnout franchise. Sperry, who now runs Dangerous Golf maker Three Fields, told MCV that she feels the team is yet to deliver on Burnout’s original pitch, so there remains unfinished business …
Read More »Techland’s first published game is inXile’s Torment: Tides of Numenera
Hot on the heels of announcing its global publishing plans, Techland has revealed the first fruits of the change – a deal to publish inXile Entertainment’s Torment: Tides of Numenera. The game, due out on PC in Q1 2017, is the spiritual successor to PC hit Planescape: Torment, with developer …
Read More »Three new PlayStation VR games unveiled
Sony has revealed three new titles for its upcoming PlayStation VR hardware. This trio of new releases were announced on PlayStation Blog. The first title is Statik from Tarsier Studios – the developer behind LittleBigPlanet for the PlayStation Vita. The firm’s Dave Mervik describes the experience as ‘a VR puzzle-mystery’, …
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry