Gran Turismo 6 "about 80% done"; GT7 "a year or two" away

PS3 racer Gran Turismo 6 is due out on December 6th. And it’s about 80 per cent completed.

Should that be a cause for concern, considering Polyphony’s less than stellar track record in hitting release dates?

The basic components are already complete, so overall I’d have to say about 80 per cent,” producer Kazunori Yamauchi told Famitsu when asked how close to completion the game was, as reported by Polygon. The physics engine, the steering controls; those parts of the user interface are things that we fine tune-right up to the very end. Things like the game modes; I can say that those are complete."

Despite seemingly flying close to the wind with its upcoming game, Yamauchi reckons that Gran Turiosmo 7 – or at least the first PS4 title in the series, whatever that may be called – is not that far off.

Added the dev: The PlayStation 4 game which we’ll likely call GT7 will be done in about a year or two, I think."

Yamauchi also touched upon the differences in developing for Sony’s current and upcoming console.

"The PlayStation 4’s large memory size is a unique trait but in terms of CPU performance, the PS3’s Cell chip, while difficult to handle, is really capable," he explained.

They both have different advantages. Besides, I think the online community aspect, one of the most fun parts of GT, doesn’t have anything to do with the platform.”

About MCV Staff

Check Also

470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).