Dare to be Digital 2011 team Ape-y Eyes talks exclusively to Develop about working on their entry title PaperQuest.
Read More »PS Vita dev kits given for free
Apple and Microsoft 'unresponsive', says Rubicon, but Sony 'is engaged with mobile devs'
Read More »OnLive and GameSpot reach demo deal
An interesting new agreement between streaming games specialist OnLive and giant consumer games network GameSpot has been announced. It will see the streaming service position playable demos of games within the pages of GameSpot’s reviews. The result is that consumers will be able to try a fully-featured version of the …
Read More »The Sun leads with ‘Death by Xbox’ cover story
Today’s issue of UK national newspaper The Sun leads with a story that has no doubt caused headaches at Microsoft. With a headline of ‘Death by Xbox’, the paper has pushed to the fore the tragic case of Chris Staniforth, a 20-year-old who died of deep-vein-thrombosis (DVT). The report directly …
Read More »Exclusive consumer research now available through MCV
Gears of War, Assassin’s Creed, Call of Duty and Just Dance are among the ‘Brand Maps’ currently available via the new Reports section of MCV’s website. The exclusive consumer research is provided by GameVision and is based on twice yearly interviews with over 5,000 consumers in the UK, France, Germany …
Read More »Introducing Gears of War: The Board Game
Forget theHorde mode – try out the new Board mode. Gears of War: The Board Game will arrive on shelves next month. Based on the hugely popular Xbox 360 franchise, this product tasks up to four players with completing randomly constructed missions by working together. The game comes bundled with …
Read More »BBC ‘wants partnerships for retail games’
Broadcaster claimed to have strong interest in Kinect and Wii U projects
Read More »EA hopes to resolve issues with Steam
Electronic Arts has said it wants to "work out an agreement" with Valve that will see its games return to the Steam download service. Sources have previously told MCV that the ongoing disagreement between EA and Steam derives from the publisher’s decision to sell DLC for its games exclusively through …
Read More »THQ: MX vs ATV DLC experiment was unsuccessful
Brian Farrell, CEO of THQ, has declared that the new DLC-centric business model it attempted with MX vs ATV Alive was "not a successful experiment". The publisher announced earlier this year that it would release the off-road racer at a reduced RRP and drive revenue with regular waves of downloadable …
Read More »EA pulls interest in 3D gaming
'Very poor returns' from stereoscopic tech, Riccitiello warns
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