Publishing

Shenmue 3 to be published by Deep Silver

1 shenmue iii headerjpg Shenmue 3 to be published by Deep Silver

Deep Silver is to publish Shenmue 3, the publisher has announced. Developed by Yu Suzuki’s YsNet studio, the global publishing deal will cover the release exclusively on PS4 and PC and will be arriving in both physical and digital editions. Shenmue 3 is currently expected to release in the second …

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Rough Justice: MCV talks to Polyslash and Klabater about ‘We, The Revolution’

1 we the revolution art 04png Rough Justice: MCV talks to Polyslash and Klabater about 'We, The Revolution'

Advertorial Content in conjunction with CDP and Klabater The courtroom has long been a favourite setting for drama. Everyone enjoys seeing justice meted out or a wrong put right with a crucial stay of execution after all. Games have dabbled with the setting too, most notably in the Phoenix Wright …

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Opinion: Midia discusses reading DAUs across platforms

1 karol severin 350png Opinion: Midia discusses reading DAUs across platforms

The daily active user (DAU) is a common engagement metric, often used in gauging companies’ performance and value. In gaming, however, DAUs vary markedly across mobile, PC, console and social. The differences are seen in penetration rates, demographics, engagement and spending trends. As the silo walls between gaming formats gradually …

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Rogue Islands dated for September, with Keystone Games handling digital and boxed release

1 rogue islandjpg Rogue Islands dated for September, with Keystone Games handling digital and boxed release

Newly formed publisher Keystone Games has announced it’s bringing Big Fat Alien and Blue Sock Studio’s fantasy FPS title Rogue Islands out of Early Access into a full worldwide release this September. Keystone Games, which is currently headed up by industry veteran Jane Rachel Whittaker, will also be supporting the …

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Games publishing 2017: how to set a game’s price

1 xbox one controller headerjpg Games publishing 2017: how to set a game's price

In Part One of our publishing roundtable, we talked to publishers about setting release dates and how fewer triple-A releases could mean better business for the whole industry. In Part Two, we discuss pricing. As more indie titles head to retail, the debate around games pricing has never been fiercer. We ask …

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