XBOX: Microsoft eyes ‘audience of 100m’

Microsoft laid out an ambitious stall of products, service updates and new hardware at E3 today – all part of a drive to reach hundreds of millions of gamers.

According to Xbox boss Don Mattrick, the format-holder is looking beyond audiences of just 10s of millions, by merging all kinds of entertainment with interactive experiences.

As a 90 minute presentation that focused primarily on the Kinetic game camera came to a close, he reaffirmed that Microsoft thinks 2010 is ‘the biggest year for Xbox’.

He elaborated: "It’s the year that movies music and television all come together on Xbox 360 – it’s the year we introduce a whole new way for everyone to play with Kinect. Fun is a universal magnet that binds us together.

"We believe interactive entertainment is the best form of entertainment – it should be open and accessible to everyone. We are transforming our industry with 360, Xbox Live and Kinect."

And then he signaled the reach to new markets: "In the decade ahead we will reach beyond the tens of millions to the hundreds of millions and more.

"Today we take the first step in that journey. We are launching a whole new era of entertainment – a brand new era for Xbox 360 and Xbox Live."

About MCV Staff

Check Also

Core Keeper key art 1 [Industry news] Core Keeper’s ancient Core becomes a one of a kind gaming PC, to be won for charity

[Industry news] Core Keeper’s ancient Core becomes a one of a kind gaming PC, to be won for charity

More than 4 million people have played Core Keeper, and every one of them started the same way, waking in a dark cavern beside an ancient Core that has lain dormant for aeons. Pugstorm and Fireshine Games, the game's developer and publisher, have now worked with Scan to build that Core into a real gaming PC. It is one of a kind, and it is the prize in the Global Games Draw, a new prize draw for Into Games, a UK charity that helps young people from working class backgrounds into careers in games. Every entry raises money for that work.