GDC 2014: Developer returns to markerless mo-cap system it used for Halo: Reach

Bungie’s Destiny harnesses Faceware tech

Bungie will harness Faceware motion capture tech for its upcoming shooter Destiny.

The developer will use Faceware’s markerless mo-cap system to capture, analyse and transfer facial information to a digital format from which artists can then add further detail for in-game characters.

Bungie has previously used the tech for Halo: Reach.

“Faceware has been used on Academy Award-winning movies and some of the highest grossing triple-A videos games of all time,” said Bungie cinematics supervisor Dave Lieber.

“There’s a reason for that: their products are production proven, easy to use, and indispensable to any team wanting to elevate the realism of their character performances without being locked into a particular capture pipeline, rig or art style.”

—

GDC 2014 – Live! Breaking news and up-to-the-minute developments: HERE

About MCV Staff

Check Also

asd 2 [Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice

[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice

Gaming is becoming increasingly digital. But that doesn’t mean consumer choice is disappearing with the disc. If anything, as digital becomes the default, players are becoming more demanding about how, where and on what terms they buy.