star wars battlefront 2 daily loot boxpng EA removes microtransactions from Star Wars Battlefront 2 temporarily following feedback

EA removes microtransactions from Star Wars Battlefront 2 temporarily following feedback

Following a week of critical criticism and fan feedback, the microtransaction element of Star Wars Battlefront 2 has been removed from the game for its launch today.

The reviews of the game and the vocal voices of the Star Wars Battlefront community, along with those who were able to play early by purchasing the deluxe edition of the game, heavily criticised publisher EA and developer DICE for what was seen as progression locked behind monetisation.

Last night general manager of DICE, Oskar Gabrielson, posted a statement to Twitter to say that not only had the in-game crystal microtransactions been removed from the game, but that all elements within the game would now be earned via in-game progression.

There’s no news on how much the game progression mechanic will be rebalanced with the temporary absence of microtransactions but the game was previously altered to lower the cost of in-game playable hero unlockables, such as Darth Vader.

On Wednesday, some of the team at DICE hosted an AMA session on Reddit to talk directly to fans and hear their concerns. By Thursday, the Belgian Gambling Commission had said it was investigating the game for potentially breaking Belgian law. The move to remove microtransactions entirely is a big one and may well put out several metaphorical fires in the short term. However, the long-term aspect of the game is still in the balance as the removal of the in-game crystal system is temporary.

About MCV Staff

Check Also

snail 1 [Industry news] Snail Games partners with three Polish studios to support emerging regional talent

[Industry news] Snail Games partners with three Polish studios to support emerging regional talent

Snail Games and its indie publishing imprint, Wandering Wizard, have made the strategic decision to partner with and publish three titles from Polish development teams to highlight emerging talent from the region. Studios included in this initiative are Above The Desk, creators of Above the Snow; Donkey Crew, the team behind Bellwright; and Frozen Way Games, who are currently developing Honeycomb: The World Beyond.