More details on long-rumoured UE3-powered new IP emerge

EA’s Dead Space very much alive

US magazine Game Informer has the scoop on confirming the latest new IP to emerge from EA’s internal studios – the long-rumoured Dead Space.

Named last year by analyst P. J. McNealey and said to be built using Unreal Engine 3, the game is being developed by a "renegade team" at Electronic Arts, according to GI.

Early last year EA set about redressing its product portfolio with emphasis on new IP and non-licence-reliant franchises. Dead Space joins the likes of Skate, Army of Two, two projects from Steven Spielberg and other unannounced games.

Dead Space itself is described as a sci-fi survival horror game.

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470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).