Studios team up to create new casual games and develop Governor of Poker Social

iLogos and Youdagames partner for co-development

Casual studio Youdagames and game production outfit iLogo’s have formed a partnership that will see the European companies co-develop titles.

The deal will see the two work on developing new casual games, and continue efforts to further produce Governor of Poker Social, a Facebook game pitched as the ‘first ever poker-adventure simulation on the network.

"Our company has much to offer," said Alexander Goldybin, co-founder and CEO of iLogos. "We have wide experience in social, browser, mobile and cross-platform games development, highly qualified professionals in art creation (2D and 3D), programming, game design, project management, QA, games porting and other services.

"But the crucial thing in our partnership with Youdagames is our mutual desire to create games that make life more fun."

"Youdagames is a fast-growing international game developer currently offering 22 game IP’s on different platforms like PC, Mac, iOS, Android, Facebook and Nintendo DS," added Wim Jagtenberg, CEO of Youdagames.

"Since 2011 we focus on developing social versions of our hit games, such as Governor of Poker. Despite developing games since 2003 and gaining a number of rewards, we need a professional partner to support our highest quality and ambitions appreciated by the millions of players."

About MCV Staff

Check Also

ab67656300005f1fb3f482612032d45481fa32fd [Industry news] Games for Change and Tencent call for more informed conversation on children and video games in Good Game Club podcast

[Industry news] Games for Change and Tencent call for more informed conversation on children and video games in Good Game Club podcast

Games for Change and Tencent have joined forces to back Raising Good Gamers, a global initiative designed to help parents and caregivers better understand video games and support healthier play. In a new episode of the Good Game Club podcast, Susanna Pollack, President of Games for Change and Danny Marti, Head of Public Affairs at Tencent explore how the public conversation around games, children and wellbeing can move beyond fear and towards understanding.