Develop talks to the team behind the popular engine

INTERVIEW: Unity for Windows

In today’s tech feature, the team behind the Unity engine have been speaking about their plans for the future now the tool is available in a Windows version.

"It’s low cost to enter into, you don’t have call anyone and beg for a price – you can just use your credit card on the website," said Unity CEO and co-founder David Helgasson, talking up the benefits of using his comapny’s technology. "You can start with one or two people and then grow as you go from prototype to full production.

"The focus of Unity is saving you time; it’s been that way for years: the automisation of importing, script recompiling on the fly, the live preview on iPhone; they’re all examples of that. It’s zero-second interaction and iteration, even when you’re working for an external platform. It’s incredibly time-saving, and it’s not just about cost – it helps you make better stuff," added the company exec.

To read the full interview with Helgasson, co-founder Nicholas Francis and evangelist Tom higgins, click here.

About MCV Staff

Check Also

Blog header 2026 IG50 [Industry news] Ubisoft backs IG50 Awards as Into Games opens applications for 2026 cohort

[Industry news] Ubisoft backs IG50 Awards as Into Games opens applications for 2026 cohort

UK games charity Into Games has today opened applications for IG50 2026, its annual programme that recognises 50 of the most talented yet-to-be-hired people in UK games from working-class and low-income backgrounds. The announcement comes as Ubisoft joins as the headline sponsor and as Into Games confirms that 11 winners from the previous 2025 cohort have been placed in paid roles in the UK games industry through its Boost placement programme.