Developer says layoffs will not affect current DLC productions

Layoffs at BioShock developer Irrational Games

BioShock Infinite developer Irrational Games has made a number at layoffs at its studio.

Confirming a round of layoff to Kotaku, a representative for the studio said: “In an effort to streamline our processes I am sad to confirm that we let go a total of eight employees today.

“Any studio’s greatest asset is the group of people that make up the whole, and as such it was extremely hard to make this decision and there is never a good time for this to happen. As co-workers and friends, we wish them the very best.”

The Massachusetts developer released BioShock Infinite to much excitement and moderate commercial success. Though, publisher 2K has not sad whether the game has been profitable given its lengthy five-year development time.

Since shipping the game it have been working on downloadable content for the title, with the first add-on, Clash in the Clouds, released in July.

Irrational is now working on a two-part Burial at Sea add-on that will bring Infinite’s lead characters, Booker and Elizabeth, to Rapture, undersea haven turned sour from the first two BioShock games.

Irrational added that the layoffs are not expected to affect development of the DLC in any way.

About MCV Staff

Check Also

gamescom 2026 Partnerlogo GDQ horizontal positiv [Event news] Games Done Quick Brings a Speedrunning Spectacle to gamescom

[Event news] Games Done Quick Brings a Speedrunning Spectacle to gamescom

Games Done Quick (GDQ), the leading organizer of charity speedrunning events, and gamescom, the world’s biggest event for computer and video games, today announced gamescom GDQ, a new live event taking place August 28-30, 2026 at the event. This marks GDQ’s first-ever event hosted in Europe and its first official partnership with gamescom.