Paul Ross, CTO of EA's flagship UK studio, explains how tech can cut overtime...
Read More »THQ: Digital future will revive dev fortunes
Wipe away physical costs and 'all the money goes to the developer or publisher'
Read More »Tax breaks ‘to cost Quebec $118m in 2011’
Govt investment continues to grow for Canada's leading game dev cluster
Read More »Survey: Third of studio devs can’t sell own work
And more than half say everything they create is owned by their employer
Read More »FEATURE: Pac-Man for Prime Minister?
[Intel sponsored feature] Games have built legends, but how much effort should we put into character development?
Read More »Wave dives in as Develop Quiz nears sell-out
Sound production champs add £2,000 of studio time to grand prize
Read More »Survey: Devs turning indie for creative freedom
But money concerns are putting people off, new data shows
Read More »Develop 120: How Criterion beat crunch
September issue looks at racing studio's secret tech, the MMO space, the finer points of making a game trailer, and more
Read More »Icon Games joins Tiga
Reading based PS Vita developer becomes latest member of UK trade association
Read More »Building a studio from scratch: Week 3
Andy Gahan continues his quest to run his own micro studio... and hits two big hurdles
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