Paris-based developer formed of established industry talent with credits on major triple-A franchises
Read More »David King on teaching diverse games and why he never stops experimenting
"With practice, I’m becoming a better designer, and hopefully by getting better I become a better teacher as well."
Read More »Why a group of established developers joined forces to pursue their passion project, The Station
A collection of industry veterans have joined forces to create The Station, a ‘sci-fi exploration game’ with a heavy emphasis on storytelling. We speak to creative director Kevin Harwood to find out more
Read More »BAFTA to honour Tim Schafer with Fellowship at Game Awards
Awards ceremony takes place on Thursday 12th April
Read More »New online course by Interior Night founder will teach you storytelling for games
Caroline Marchal, lead designer on Heavy Rain, teams up with TV writer John Yorke to offer education in games narrative
Read More »Unity acquires ProBuilder and Polybrush editing tools
Now available for free to all Unity subscribers
Read More »OlliOlli’s ‘press x to land’ and why the team decided to make it more forgiving
Roll7’s John Ribbins talks us through OlliOlli’s most memorable mechanic
Read More »Xbox and Blizzard go dog mad for Chinese New Year
Publishers celebrate man’s best friend with cosplay and puppy parties
Read More »Another Dimension: VIZ Media’s Brad Woods talks the firm’s move into games publishing
As one of the top purveyors of anime, manga and licensed video games products, VIZ Media is in a unique position to leverage their expertise in a new venture: games publishing.
Read More »PAX finally comes to Europe with PLAY: Paris event
Two days of festivities planned for late April
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry