Inverse kinematics middleware now available for devs creating games for Nintendo’s latest console.
Read More »Rebellion at 25: What’s the secret to its longevity?
Rebellion is a company full of unique characters that has spent the last 25 years pushing technological boundaries. Take the company’s head of art, Chris Payton. His desk is littered with Playmobil. Three-inch tall figurines line his monitor, taller ornaments reach out across the workspace. Payton says he knew his …
Read More »Glitchers: How video games can save the world
Max Scott-Slade has over ten years experience within the games industry, during which he has launched a number of successful game IPs. In 2013, he co-founded award-winning London-based studio Glitchers, where he currently resides as game design director. Yes, it’s a bold statement but one that I stand by – …
Read More »The Game Awards winners for 2017 crowned
Zelda takes the big prize, but Hellblade and Cuphead snag 3 awards apiece
Read More »Carol Shaw awarded ‘Industry Icon’ honour at The Game Awards
Legendary developer of River Raid celebrated for her work in the games industry
Read More »Valve boots Bitcoin payments from Steam
High fees and volatility are to blame
Read More »Squanchtendo Games rebrands ahead of The Game Awards announcement
Squanch Games offers same great taste, 100% less possibility for litigation
Read More »How Milestone is reinventing driverless cars
Jem Alexander speaks to Ivan del Duca, technical director at Milestone, about the potential for neural networks to vastly improve the artificial intelligence of computer-controlled racers in driving games
Read More »Bossa’s Faliszek: ‘Other developers are never ever the competition’
The democratisation of game development is high on Chet Faliszek’s agenda, especially when it comes to experimenting with new ways to create video games narrative via artificial intelligence
Read More »Creative Assembly addresses concerns over Total War: Warhammer ‘Mortal Empires’ mode
Open and honest blog post discusses the complexities of merging content across games
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