Game development news

Stylisation, rhythm and saving your sanity

lola and the giant 1400jpg Stylisation, rhythm and saving your sanity

Following on from her talk at the recent DevelopVR conference in London, senior concept and environment artist at Climax Studios, Anna Hollinrake, looks at how Climax developed Lola and the Giant for Daydream VR and the lessons the team learned while developing the mobile VR game

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“Streaming platforms critical to our success” says PUBG’s executive producer

20171217011923 1jpg "Streaming platforms critical to our success" says PUBG's executive producer

PlayerUnknown’s Battlegrounds, which launches today, has been a darling of the Twitch scene since it launched in early access earlier this year. To celebrate the game’s 1.0 launch on PC, we spoke to CH Kim, CEO of PUBG Corp and executive producer of the game, to see what effect streaming …

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The Develop Game Jam

develop game jam 1400jpg The Develop Game Jam

We catch up with Dan Parkes from Artist Wanted and Dimitri Zangana of Green Cyber Witches to find out the highs and lows of Develop’s Game Jam at this years Future Games Summit

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