An EA patent has been uncovered detailing research into adjusting multiplayer matchmaking in order to retain players and boost engagement. The snappily titled Dynamic Difficulty Adjustment for Maximized Engagement in Digital Games debates an idea that is pretty much as described by the title. The abstract for Dynamic difficulty adjustment …
Read More »Jade Raymond joins AIAS board of directors
Raymond joins governing body for video games trade organisation
Read More »Indian publisher Nazara acquires majority stake in Nextwave Multimedia
Rise of the VRCade
Read More »Steam hits 18.5m concurrent users
More people logged in than the population of Chile
Read More »Games First event announced for London in January 2018
Supercell and Space Ape Games brings the Helsinki event to the UK
Read More »Star Citizen is the most crowdfunded game of 2017
By a long, long way
Read More »Itch.io lists its most popular games of 2017
Popular game jams also ranked by participants and number of game entries
Read More »The Sumo Digital Placement Scheme
In this series of articles from Sumo Digital, the UK studio opens its doors to show us what they do and how you can get involved.
Read More »Epic plans copyright audit for Unreal Engine Marketplace
Additional resources available for the asset marketplace allows more stringent review of potential copyrighted content
Read More »Baba is You, Night in the Woods and Getting Over It with Bennett Foddy dominate IGF Awards nominations
The Independent Games Festival (IGF) has unveiled the list of finalists for its 20th awards ceremony, taking place on March 21st during GDC. They are seven prizes up of grabs: Excellence in Visual Art, Audio, Design and Narrative, the Nuovo Award (which is “given to the game title that makes the …
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry