By a long, long way
Read More »Itch.io lists its most popular games of 2017
Popular game jams also ranked by participants and number of game entries
Read More »The Sumo Digital Placement Scheme
In this series of articles from Sumo Digital, the UK studio opens its doors to show us what they do and how you can get involved.
Read More »Epic plans copyright audit for Unreal Engine Marketplace
Additional resources available for the asset marketplace allows more stringent review of potential copyrighted content
Read More »Baba is You, Night in the Woods and Getting Over It with Bennett Foddy dominate IGF Awards nominations
The Independent Games Festival (IGF) has unveiled the list of finalists for its 20th awards ceremony, taking place on March 21st during GDC. They are seven prizes up of grabs: Excellence in Visual Art, Audio, Design and Narrative, the Nuovo Award (which is “given to the game title that makes the …
Read More »Spanish government turns away €2m EU games funding
20 studios will go without cash injection, including smaller teams
Read More »Recruiter Hot Seat: Bossa Studios
This month, Bossa’s head of HR, Michael Christie, talks about being involved in new exiting projects and the potential for profit share
Read More »Epic opportunities await in the UK
Emily Gabrian, senior recruiter at Epic Games talks about the amazing opportunities available for talent at the engine developer, and not just for game development.
Read More »Stylisation, rhythm and saving your sanity
Following on from her talk at the recent DevelopVR conference in London, senior concept and environment artist at Climax Studios, Anna Hollinrake, looks at how Climax developed Lola and the Giant for Daydream VR and the lessons the team learned while developing the mobile VR game
Read More »Finding work in the games industry
We’ve scoured the UK to chat to developers and recruiters about the state of the games job market.
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MCV/DEVELOP News, events, research and jobs from the games industry