Two-day workshop taking place in Cambridge, Massachusetts
Read More »APB devs on opting for SoundSeed audio middleware
Realtime Worlds praise Audiokinetic tech's workflow and effects functionality
Read More »AUDIO CASE STUDY: SoundSeed in APB
Crackdown creator Realtime Worlds has adopted Audiokineticâ??s SoundSeed Impact for its hotly-tipped forthcoming title APB, claiming it will help them achieve the convincing variation required for a high-end audio experience. John Broomhall gets ready to play cops and robbers...
Read More »Convergence Q&A: Jeremy Vickers
Having worked on Pixar classics such as Wall-E, Jeremy Vickers has had his finger on the bleeding edge of computer graphics for years.
Read More »Develop Awards return in July
Categories for 2009 confirmed as lobbying opens ahead of July 15th ceremony
Read More »GDC China organisers respond to CGPA letter
Think Services accuses China Game Publishers Association of violating chinese anti-monopoly law
Read More »Success of GDC 09 ‘proves the resilience of the games industry’
17,000 attendees converge in San Francisco for over 500 lectures and sessions
Read More »Montreal International Game Summit dated
Call for speakers still open to industry leaders
Read More »Big losses at Big Huge
Catan and Rise of Nations developer sees headcount slashed in THQ cutbacks
Read More »Key middleware providers pledge support for Gamebryo LightSpeed
Emergent's new game engine to integrate with numerous core technologies
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