Developers of The Chainsmokers VR experience will working with the creative agency responsible for many Netflix campaigns
Read More »Interview: Life Will Be Strange
With a suite of in-house storytelling tools, Deck Nine Games is working on a prequel to one of its favourite titles. Jem Alexander speaks to co-game director Chris Floyd about what it’s like to create new ripples in the Life is Strange universe
Read More »Heard About – Scoring Ark: Survival Evolved
John Broomhall talks with composer ace Gareth Coker about the iconic Abbey Road Studios and how scoring ARK: Survival Evolved became a unique production process
Read More »Award winning composer Russell Brower leaves Blizzard
Facebook post says a "sound de-centralization' inititative has made his position redundant
Read More »Dear Esther Live goes on tour around the UK
The concert showcasing the game from The Chinese Room and the live score from Jessica Curry will go around the country over 2017/18
Read More »Tetsuya Mizuguchi: Synaesthesia
As game technology advances we are experiencing a merging of the senses. Jem Alexander talks to legendary developer Tetsuya Mizuguchi about the integration of music in games and how that will evolve with VR
Read More »UK games tax relief reaches £73 million in last financial year
Latest figures from HMRC claim £119m has been paid since 2014
Read More ȣ73m of video game tax relief paid out in 2016-17
73m in video games tax relief (VGTR) was paid out in the 2016-17 financial year, representing an increase of 60 per cent year-on-year, according to the latest figures from HMRC. VGTR was paid out relating to 280 claims in 2016-17, which shows a growth of 115 per cent compared to …
Read More »Mafia 3 designer Harrison Pink moves to Blizzard
Pink now becomes senior designer on Diablo following over two and a half years at Hanger 13
Read More »Opinion: Looking to VR’s past for Tiny Trax’s future
FuturLab sets out to develop a virtual reality game that its motion-sensitive staff can actually play. Development director Kirsty Rigden talks about the problem of sickness and explains how they beat it
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