Game development news

Opinion: Press X to Finish

sean op ed image webjpg Opinion: Press X to Finish

Often derided as passive gameplay, are quick time events and button prompts actually a wonderful and emotional way to the close a story? Sean Cleaver recalls his experiences with relinquishing control in finales

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Opinion: Market Crash

The only times that Crash Bandicoot isn’t top of the UK game retail charts is when it’s out of stock. Jem Alexander considers what this means for remasters vs fresh, modern games that don’t sell quite as well

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The future of Climax Studios

image placeholder title The future of Climax Studios

Climax Studios has been a part of the games industry for almost three decades. So what’s next for the veteran developer and where does VR fit in? Sean Cleaver finds out

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